![]() ![]() ![]() While the game was pretty linear, it didn’t hold your hand the whole way through. And these environments were rich with detail and encouraged exploration, so you always took your time really investigating your surroundings. Nothing feels safe, even when you know you’re completely alone.Įven though Undying was hampered by frequent and sometimes lengthy loading times, the game tried to utilize large areas to explore so that it didn’t seem like you were waiting for too long when those loads did occur. Utilizing incredible locations – such as a crumbling Monastery that you visit when it was still whole and intact, the family mausoleum, graveyards, tribal villages, sewers, the outdoors themselves, and the Covenant estate itself – this game manages to remain terrifying every step of the way. The first thing you’ll notice about this game is that it absolutely oozes atmosphere. As Jeremiah slowly withers away due to sickness, he wants to make sure that his family also finds peace, all of whom have come back from death to haunt and terrorize him.Īnd so begins the quest of Galloway, who goes through basically one fucking horrifying place after another to honor his friend’s wishes, even if it means risking his own sanity…and his own life. Sneaking away, the performed the ritual on a small island and this led evil spirits to haunt them, changing them fundamentally. ![]() ![]() This curse was caused when Jeremiah and his four siblings, Ambrose (who is voiced by Clive Barker himself), Bethany, Aaron, and Lisbeth, all found a strange occult book in the estate library as children. Jeremiah has called him to the Covenant Estate because of an old family curse that seems to be coming true. Patrick is called upon by Jeremiah Covenant, an old friend and his old commanding officer when Galloway was in the military. So, join me as I write a bit about my love of this game because it absolutely deserves it.įirst of all, let’s start with the story of the game, shall we? You play as Patrick Galloway, an Irish paranormal investigator who has a healthy sense of skepticism, even though he himself admits that doing the job for a while has begun to convince him that there is more to this world than we can see. However, that didn’t change the fact that just having the game audio in the background seriously creeped me out. Well, to be honest, I put it on as background noise and popped in every now and again to check out specific parts that I distinctly remembered. Recently, I found myself thinking about the game and I actually watched a longplay of it on YouTube. Over the several years that I owned a PC, I probably played through Undying a dozen times, most likely more. And when I got it, I played it nonstop until I beat it. In fact, if I recall correctly, I pre-ordered it within a week of seeing the trailer. So when I saw that he was behind a video game, I knew that I had to get it. I had several of his books on my shelf and was working my way through them at a steady pace (sometimes, you have to admit, he’s not an easy read). I was a big fan of the first two Hellraiser films and damn near obsessed with the director’s cut of Lord of Illusions. I remember in elementary not eating at school for a week because I was storing away my lunch money to buy a copy of The Thief of Always through the Scholastic book program. Now, I was already a fan of Clive Barker and had been for many years. I installed it that night and played the unholy hell out of it for several months.Īt this point, you’re probably wondering what any of this has to do with Clive Barker’s Undying, am I right? Well, the reason I bring up Alice is because it came with a trailer for Undying and that’s how I was introduced to the title. I got it when I left my high school and drove to EB Games at the local mall during our lunch break. I remember buying American McGee’s Alice the day it came out. ![]()
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